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601. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in EVE General Discussion [original thread]
Morphisat wrote: Lephia DeGrande wrote: Alim Omaristos wrote: Please replace CCP Falcon. Lying to people losing their jobs, and the community is not something someone in his position should be doing. I mean you're already laying people of...
- by Dinsdale Pirannha - at 2014.04.14 17:19:00
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602. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Mr Ignitious wrote: Sintiar Loffwagea wrote: 7.5 effective drone as before. formula before balance 5*50% = 7.5 (5*1.25) / new 2*275% = 7.5 (2*3.75) But that's ONLY true for heavies and sentries. It's now worse with mediums and lights. ...
- by Dinsdale Pirannha - at 2014.04.14 17:01:00
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603. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: incursions should really be nerfed to compensate for these BS buffs And so it begins.....
- by Dinsdale Pirannha - at 2014.04.14 15:53:00
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604. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Leeloo Alizee wrote: Mr Ignitious wrote: Lets be real for a sec. The Nightmare is getting explicitly buffed, that's fine, it wasn't particularly special before, and now it might be. Bhaalgorn getting buffed as well, pretty substantially too....
- by Dinsdale Pirannha - at 2014.04.14 15:51:00
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605. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: Alim Omaristos wrote: Dinsdale Pirannha wrote: AleAlejandro wrote: Straight up buff to the NM <3 Shield incursion runners are dancing in the streets. Armour incursion runners are now looking at dumping a...
- by Dinsdale Pirannha - at 2014.04.14 15:34:00
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606. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
AleAlejandro wrote: Straight up buff to the NM <3 Shield incursion runners are dancing in the streets. Armour incursion runners are now looking at dumping any laser boat but the Nightmare.
- by Dinsdale Pirannha - at 2014.04.14 15:12:00
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607. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
Little Dragon Khamez wrote: Dinsdale Pirannha wrote: Some simple changes to make gankers have to be a little more steadfast in their pursuit of tears. 1. Alter the game mechanics that no one in an NPC corp can engage in an attack that initi...
- by Dinsdale Pirannha - at 2014.04.12 08:11:00
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608. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
Kitty Bear wrote: naah, it should be 'if your in an NPC corp your toggle thingy is permanently set to GREEN' That is a simple and elegant change to the biggest part of the issue.
- by Dinsdale Pirannha - at 2014.04.11 23:20:00
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609. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
admiral root wrote: Dinsdale Pirannha wrote: 1. Alter the game mechanics that no one in an NPC corp can engage in an attack that initiates a Concord response. To keep this balanced, what restrictions do you suggest should be imposed on NP...
- by Dinsdale Pirannha - at 2014.04.11 23:18:00
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610. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
Carmen Electra wrote: Dinsdale, have you tried suicide ganking? I highly suggest you give it a try. Actually turning a reliable profit suicide ganking is quite difficult. If it is difficult to turn a reliable profit suicide ganking, why ...
- by Dinsdale Pirannha - at 2014.04.11 23:08:00
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611. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
Richard Desturned wrote: Rivr Luzade wrote: Carebears have their Sec Settings max on Yellow, so as soon as they were kicked from the corp, they wouldn't be able to shoot. If they don't have the settings setup this way or ignore the notificat...
- by Dinsdale Pirannha - at 2014.04.11 21:06:00
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612. Selling Kill Rights to the bounty board? - in Player Features and Ideas Discussion [original thread]
Baneken wrote: First issue when making a system like this is abuse and how to stop it. Previously problem was that if you placed a hefty enough bounty on anyone they would pop an empty clone with their alt ... and this same problem still...
- by Dinsdale Pirannha - at 2014.04.11 20:55:00
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613. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
Richard Desturned wrote: with #3 you are literally asking CCP to remove all risk from poor recruitment practices you have a 20 man corp with 12 dudes online and one awoxer, 11 vs 1, gee how can we possibly deal with this problem eve online is ...
- by Dinsdale Pirannha - at 2014.04.11 20:33:00
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614. Selling Kill Rights to the bounty board? - in Player Features and Ideas Discussion [original thread]
Robertis Olacar wrote: I was just wondering what people thought of this idea. That if you have a kill right on someone and their bounty is above x amount you could sell it to the bounty office, or a regional bounty office where players wishing ...
- by Dinsdale Pirannha - at 2014.04.11 20:12:00
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615. Bounty reset - in EVE General Discussion [original thread]
Malcanis wrote: Gaming God wrote: I am hearing about an bounty summer reset and all bounty is wil be lost ? Whats up with that ? It's totally true. mynnna will be so upset to think his 1 billion on me was squandered if this is true. B...
- by Dinsdale Pirannha - at 2014.04.11 20:04:00
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616. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: These are all tremendous nerfs, in no way make ganking more interesting, and do quite a lot to reduce the fun of it. Nice try. What fun is reduced? The gank mechanics are not altered at all. Only the ability to do it...
- by Dinsdale Pirannha - at 2014.04.11 19:25:00
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617. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
stoicfaux wrote: Dinsdale Pirannha wrote: Some simple changes to make gankers have to be a little more steadfast in their pursuit of tears. 1. Alter the game mechanics that no one in an NPC corp can engage in an attack that initiates a Conc...
- by Dinsdale Pirannha - at 2014.04.11 19:24:00
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618. The raising Empire: Dominion Task Force - in EVE General Discussion [original thread]
Seven Koskanaiken wrote: Not sure if OP is keyser soze of eve baiting people into deccing him..... In my low sec travels, I see a huge amount of PoCo's owned by one corp, non-aligned with anyone, called The Weak and the Scrawny. They have 8 ...
- by Dinsdale Pirannha - at 2014.04.11 18:58:00
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619. Making Suicide Ganking a little more Interesting - in Player Features and Ideas Discussion [original thread]
Some simple changes to make gankers have to be a little more steadfast in their pursuit of tears. 1. Alter the game mechanics that no one in an NPC corp can engage in an attack that initiates a Concord response. Of course, attacking someone who i...
- by Dinsdale Pirannha - at 2014.04.11 18:51:00
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620. The raising Empire: Dominion Task Force - in EVE General Discussion [original thread]
Jenn aSide wrote: Dinsdale Pirannha wrote: Eve could be a great game, And yet you keep paying for it, despite the fact that it's not a great game. In essence, you are paying people you don't like to make a game you can't stand. The abo...
- by Dinsdale Pirannha - at 2014.04.11 18:32:00
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